"Are you still touching me?" exclaimed frustrated soldiers. A whole generation of PC gamers still has many of those memorised and we all knew that persistent clicking made our armies angrier and angrier. It was the first game that I remember introducing ridiculous barks, those acknowledgements whenever you selected a unit or issued an order. Warcraft 2 allowed you to share your copy for the purpose of multiplayer. It was the first game that gave me the opportunity to win a protracted battle of minds with another person my first multiplayer victory in something that wasn't a five minute action or sports game, set up on a rudimentary home network typical of the mid 90s. Most of my memories of Warcraft 2 fall somewhere on a spectrum between the fond and the ridiculous, very often featuring elements of both.
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